Post by Rumulus King Of Asses! on Mar 18, 2018 7:48:49 GMT -6
Angfirth: An unknown country. Location: Somewhere in the Pacific ocean.
Not seen on maps or radars, to normal humans the land is invisible. No one knows of this place as if it doesn't exist. In the country, creatures we reduced to fairy tales, exist and reside in it.
To the humans that live here, dragons are pets, werewolves are hunted, and vampires mingle in society. Any and every mythological creature you can think of lives in this country with these humans.
The illusion of time doesn't exist here. People wake up at dawn and rest at night. They rely on the sun on time. It is the 1400's, Renaissance era.
The humans believe this is normal. This is their world.They don't know about our world, just like we don't know about theirs.
( You can make it up as you go meaning you can make up the conflict with another character it can be what ever conflict you Desiree with the said character. So let's say my character has/had a conflict with your said character a long time ago and that can either start up something that can get the other characters involved on the said subject matter or just die away
Everyone has there own communities, for an example, the sirens and selkies would live by the ocean in their own kind of communities and others would create different communities, but lits say elves, dwarfs and humans want to live together they can. And any animal, person or creature can live with another if they choose to, but if they don't want to they don't half to.)
( You can make it up as you go meaning you can make up the conflict with another character it can be what ever conflict you Desiree with the said character. So let's say my character has/had a conflict with your said character a long time ago and that can either start up something that can get the other characters involved on the said subject matter or just die away
Everyone has there own communities, for an example, the sirens and selkies would live by the ocean in their own kind of communities and others would create different communities, but lits say elves, dwarfs and humans want to live together they can. And any animal, person or creature can live with another if they choose to, but if they don't want to they don't half to.)
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RULES
1. No Godmodding. Humans do not have powers!
2. No Bullying Out of The Roleplay. Bullying in the actual roleplay is fine. But bullying to other members is not allowed! You will be kicked from the Roleplay if I have to tell you twice!
3. Please Stay Active. If you're not going to be on for a while, please let the other members and I know. If you quit, please let me know in advance so I could remove your characters!
4. No Perfect Characters. Everyone has flaws. Please keep this in mind!
5. LGBT accepted! Diversity is great! If you have an issue with this, please keep it to yourself or do not join.
6. No One-Liners. This KILLS a roleplay. I'm not asking you to write an essay, but be sure to put at least 1 or more paragraphs. You may write as much as you want, but the minimum is 1 paragraph! ( that means NO less than 10 sentences )
7. Swearing is Fine. Just don't make it every word and sentence. Don't abuse this rule!
8. Sex is allowed. But please move it to another discussion!
9. Only magical creatures can have magic! This means no humans may have magic.
10. You may have multiple characters. As long as you can handle them all
11. Please have at least one human character! You don't need all human characters, but at least one would be great!
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Ka'kari
Appearance and general abilities
They were described as glowing, metallic balls. When squeezed they melted and covered the body of the holder like a second skin and gave them power over a specific element. The ka'kari are drawn to people known as "Ka'karifers," people with no conduit. The ka'kari bridges the gap between a person's glore vyrden and their ability to refill it. They allowed the holder to become impervious to most damage, although they could still be killed in a way unaffiliated with the powers of their ka'kari. For example, the bearer of the silver ka'kariโwhich made the user impervious to blades and other metalsโcould be drowned or burned to death. The only known way of destroying a ka'kari was with the sword Curoch. Unlike the Black Ka'kari, the inferior ka'karis do not bring the user back from the dead.
Black Ka'kari
The original ka'kari was found by Ezra. He tried to replicate it but was only able to make inferior copies. Not much was known about it, but it was ancient and extremely powerful. It was sentient in nature, so it chooses the user. It chose Acaelus Thorne over Ezra and Jorsin Alkestes. It could telepathically communicate with the bearer, presumably from spending seven hundred years with him. It was known as the Devourer and the Sustainer; it devours most things it touches, including magic, except for the bearer. The black ka'kari allowed the bearer to become perfectly invisible to everyone except mages. Some mages could still see the ka'karifer however; Feir Cousat states that: "1 in 10 men and 9 in 10 women" could still see the bearer, although the distance at which he or she could be seen varied by the individual mage. It was also able to bring the bearer back to life after being killed. In doing so, the sacrifice of new life was ending another's, this person being someone the bearer loved, either as a friend or loved one. This death was not immediate but it was imminent.
It is able to talk to the user and (according to Acaelus Thorne) it should always be listened to, whatever it says the user should do.
It's abilities include:
Making the user invisible.
Giving the user perfect vision regardless of light conditions.
Allows the user to see the "coranti", the Unclean.
Devouring magics.
If you are killed, you will be brought back to life (at a cost.)
Injuries recover faster.
Immortality (no aging while bonded to ka'kari.)
Malleable; shapes itself to the bearer's will (examples include a sword, a punch dagger, claws, and a fake arm.)
( Zander is the only one how has the one Ka'kari there all hidden)
Silver Ka'kari
Originally given to Arikus Daadrul. Once bonded, the silver ka'kari made the user impervious to blades and other metals.
Red Ka'kari
Originally given to Corvaer Blackwell, also known as Corvaer the Red. Once bonded, the red ka'kari gave the user power over fire.
White Ka'kari
Originally given to Trace Avagulania. Once bonded, the white ka'kari gave the user the power of glamour. Glamour being defined as a weave to give the bearer an illusion to others. Trace, reputed to be horribly ugly, became the most beautiful woman ever seen. Using the power given to her by the ka'kari,
Brown Ka'kari
Originally given to Oren Razin. Once bonded, the brown ka'kari gave the user power over the earth. The user could become a thousand-pound brute with skin made of stone.
Green Ka'kari
Originally given to Irenaea Blochwei. Once bonded, the green ka'kari gave the user power over plant life. It was believed to be somewhere in Ladesh, but process of elimination suggests it may be the unnamed ka'kari given to Ezra's Wood.
Blue Ka'kari
Originally given to Shrad Marden. Once bonded, the blue ka'kari gave the user power over water. It also was said to allow the user to drain the liquid from a man's blood. It was thrown into the ocean.
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Coins and equipment costs
The most common coin is the gold piece (gp). A gold piece is worth 10 silver pieces (sp). Each silver piece is worth 10 copper pieces (cp). In addition to copper, silver, and gold coins, there are also platinum pieces (pp), which are each worth 10 gp.
The standard coin weighs about a third of an ounce (50 to the pound).
Merchants commonly exchange trade goods without using currency. As a means of comparison, some trade goods are detailed on
Table: Trade Goods
Cost Item
1 cp One pound of wheat
2 cp One pound of flour, or one chicken
1 sp One pound of iron
5 sp One pound of tobacco or copper
1 gp One pound of cinnamon, or one goat
2 gp One pound of ginger or pepper, or one sheep
3 gp One pig
4 gp One square yard of linen
5 gp One pound of salt or silver
10 gp One square yard of silk, or one cow
15 gp One pound of saffron or cloves, or one ox
50 gp One pound of gold
500 gp One pound of platinum
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Masterwork costs an extra 300gp on top of the regular weapon price.
Enchantments add 2,000 / 8,000 / 18,000, etc on top of the regular price and the Masterwork Price.
So for your example Battle Axe:
Regular Price: 10gp
Plus Masterwork: 300gp
Plus a +1Enchantment: 2000
Equals: 2,310 gp for a +1 BattleAxe
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The most common coin is the gold piece (gp). A gold piece is worth 10 silver pieces (sp). Each silver piece is worth 10 copper pieces (cp). In addition to copper, silver, and gold coins, there are also platinum pieces (pp), which are each worth 10 gp.
The standard coin weighs about a third of an ounce (50 to the pound).
Merchants commonly exchange trade goods without using currency. As a means of comparison, some trade goods are detailed on
Table: Trade Goods
Cost Item
1 cp One pound of wheat
2 cp One pound of flour, or one chicken
1 sp One pound of iron
5 sp One pound of tobacco or copper
1 gp One pound of cinnamon, or one goat
2 gp One pound of ginger or pepper, or one sheep
3 gp One pig
4 gp One square yard of linen
5 gp One pound of salt or silver
10 gp One square yard of silk, or one cow
15 gp One pound of saffron or cloves, or one ox
50 gp One pound of gold
500 gp One pound of platinum
==================================
Masterwork costs an extra 300gp on top of the regular weapon price.
Enchantments add 2,000 / 8,000 / 18,000, etc on top of the regular price and the Masterwork Price.
So for your example Battle Axe:
Regular Price: 10gp
Plus Masterwork: 300gp
Plus a +1Enchantment: 2000
Equals: 2,310 gp for a +1 BattleAxe
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Characters:
Angel: A spiritual being believed to act as an attendant, agent, or messenger of God
Banshee: A spirit appearing as a frenzied old woman whose high-pitched shriek prophesied a death soon to come. Humans fear them because of what they do.
Basilisk: A legendary lizard who could kill a man with its stare. Humans avoid these creatures at all costs.
Black do'g: An evil spirit do'g that stalks city streets at night. The humans see them and know they are there, but they do not bother them.
Black-Eyed Beings: They take human form but have black, soulless eyes and emanate a sense of pure evil. Humans fear these beings.
Bogle: A ghostly being whose purpose is to confuse and scare humans and other creatures.
Brownies: Small humanoid creatures wearing all brown clothing who sneak into homes at night to help with household chores. Humans actually like these creatures. They tend to try to find them at night, but to no prevail.
Centaur: Half-men, half-horse creatures that are very wise and always looked up to. Humans are friends with these creatures. They tend to work together.
Chimera: Part-lion, part-goat, part-snake - all monster. They are feared, but hunted.
Cockatrice: A flying part-rooster/part-snake that could kill with its stare. Humans avoid these creatures, just like the basilisk.
Cyclops: A one-eyed giant who captured and ate people.
Daemon: A divinity or supernatural being of a nature between gods and humans
Demon: Malevolent spirits of Hell who battle humans for control of their souls
Dragon: Giant, flying, fire-breathing lizards who often guard treasure.
Dwarf: A short, stalky humanoid who live in underground mining communities.
Elf: A race of pointy-eared humanoids who excel in magic and archery.
Fairy: A small, flying humanoid with magical abilities.
Ghosts: Spirits of the dead whose souls remain in the realm of the living.
Goblin: A grotesque, troublesome little creature with a strong greed for gold and jewels.
Gorgon: The snake-haired and snake-bodied humanoid that was created in its mother's image. Its stare could turn a person to stone. Medusa became one of these creatures in a later myth
Griffin: A creature with the body of a lion, the tail of a snake, and the head and wings of an eagle. Can have as a mount
Hobgoblin: A type of Brownie who is inherently less helpful and more mischievous, even to the point of causing harm if antagonized.
Imp: Small, mischievous creatures who liked to play pranks on people.
Manticore: A mythical beast with a lion's body and a human's head.
Mermaids: Sea creatures with the head and torso of a woman and the tail of a fish.
Naga: Half human and half cobra. They are a strong, handsome species who can assume either wholly human or wholly serpentine form and are potentially dangerous but often beneficial to humans.
Nymph: Divine female nature spirits who inhabit certain natural sites.
Ogre: An ugly, oversized humanoid creature with great physical strength and little intelligence.
Pegasus: Technically the proper name of Bellerophon's winged horse, which became the general name for winged horses.
Phoenix: The golden bird who, at the end of its life, burst into flames only to be reborn again.
Pixie: A small humanoid creature with pointy ears who likes to cause mischief
Satyr: Half-men, half-goats who were wild and lustful.
Selkie: Half-woman, half seal. They live as seals in the sea but shed their skin to become human on land.
Shapeshifter: Humans who can willingly take the form of an animal while maintaining their consciousness. May have up to 5 shifts
Sirens: Man-eating beautiful women whose song compels men to them.
Sphinx: The half-human, half-lion that forces those it meets to answer its riddles or die.
Thunderbird: A giant bird that creates storms with its wings.
Unicorn: A magical horse with a single horn on its forehead.
Vampire: Blood-sucking pale creatures in human bodies.
Wendigo: An evil spirit that possesses humans and turns them into cannibals.
Will-O'-The-Wisp: Strange flame-like lights that seem to beckon travelers to follow.
Werewolf: Human by day, wolf by night.
Wraith: Evil spirits of the dead who are trapped on Earth.
Companions
Black do'g: An evil spirit do'g that stalks city streets at night. The humans see them ad know they are there, but they do not bother them.
Brownies: Small humanoid creatures wearing all brown clothing who sneak into homes at night to help with household chores. Humans actually like these creatures. They tend to try to find them at night, but to no prevail.
Pegasus: Technically the proper name of Bellerophon's winged horse, which became the general name for winged horses.
Phoenix: The golden bird who, at the end of its life, burst into flames only to be reborn again.
Pixie: A small humanoid creature with pointy ears who likes to cause mischief
Chimera: Part-lion, part-goat, part-snake - all monster. They are feared, but hunted.
Cockatrice: A flying part-rooster/part-snake that could kill with its stare. Humans avoid these creatures, just like the basilisk.
Dragon: Giant, flying, fire-breathing lizards who often guard treasure.
Dwarf: A short, stalky humanoid who live in underground mining communities.
Elf: A race of pointy-eared humanoids who excel in magic and archery.
Fairy: A small, flying humanoid with magical abilities.
Ghosts: Spirits of the dead whose souls remain in the realm of the living.
Goblin: A grotesque, troublesome little creature with a strong greed for gold and jewels.
Gorgon: The snake-haired and snake-bodied humanoid that was created in its mother's image. Its stare could turn a person to stone. Medusa became one of these creatures in a later myth
Griffin: A creature with the body of a lion, the tail of a snake, and the head and wings of an eagle. Can have as a mount
Hobgoblin: A type of Brownie who is inherently less helpful and more mischievous, even to the point of causing harm if antagonized.
Manticore: A mythical beast with a lion's body and a human's head.
Sphinx: The half-human, half-lion that forces those it meets to answer its riddles or die.
Thunderbird: A giant bird that creates storms with its wings.
Unicorn: A magical horse with a single horn on its forehead.
Both:
Pixie: A small humanoid creature with pointy ears who likes to cause mischief
Dwarf - A short, stalky humanoid who live in underground mining communities.
Elf: A race of pointy-eared humanoids who excel in magic and archery.
Fairy: A small, flying humanoid with magical abilities.
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Please list your characters here.
Name:
Age:
Gender:
Sexuality:
What They Do:
Creature: (If they are a type of creature. Centaur, fairy, vampire, ect. Please only creatures with human features such as talking and live within towns alongside humans.)
Personality:
Appearance:
History: (optional)
Other:
( I tried to make a as short as i could )
Please list your characters here.
Name:
Age:
Gender:
Sexuality:
What They Do:
Creature: (If they are a type of creature. Centaur, fairy, vampire, ect. Please only creatures with human features such as talking and live within towns alongside humans.)
Personality:
Appearance:
History: (optional)
Other:
( I tried to make a as short as i could )